![]() ![]() Konami was also nice enough to include a sound test which is accessible through the option menu. The music for this level is also brand new and exclusive to the PC Engine version. Sphinxes attack you, columns try to crush the Vic Viper, and you have to fight a boss that originally appeared in Gradius III. You navigate your way through crumbling ruins that are in the middle of a desert. The stage is reminiscent of both stage five of the NES version of Life Force (the Temple stage) and stage one of Gradius III. Konami also added a new stage that's exclusive to the PC Engine version. If you'd like to see what this intro looks like, check it out below (animated pic courtesy of SHMUPS!). For example, Konami added a PC Engine exclusive animated opening that showcases the Vic Viper and its capabilities - all set to some great Konami hard rock music. However, if you're used to the arcade game, you may be slightly (and pleasantly) surprised by some of the additions Konami made to the PC Engine game. You still have four power-up configurations and two shields to choose from, and all of the arcade levels are intact. Every detail from the arcade game is reproduced perfectly, from the level design to the enemy patterns to the design of the Vic Viper. If you've played the arcade version of Gradius II, then for the most part you know what to expect here. I was able to get a copy of the game in late 1997, and after comparing it to the port found on the Gradius Deluxe Pack and the ROM that can be played via MAME, it stacks up favorably - even surpassing the arcade game in some respects, believe it or not. Konami chose to use the Super CD format when creating the game as well as enhancing the arcade music with RSS Stereo sound, and the end result is nothing short of phenomenal. In 1992, Konami graced the PC Engine with a near arcade-perfect port of Gradius II. I've finished the game numerous times, on varying degrees of difficulty, and I like it more and more each time I play it. It may be tough in spots, true, but in my opinion, it's far from impossible - even with a lack of power ups in certain areas. Much as I hate to disagree with an esteemed colleague of mine (see Kurt Kalata's review of the Gradius Deluxe Pack), I found Gradius II to be one of the most enjoyable chapters in the series. Much like Xaerous Brain who had his own parody in the Parodius series, Gofer was also parodied as well.- Konami - PC Engine Super CD-ROM² - 1992Įver since I first played it, I've loved the Gradius II arcade game.At the same time, the game's subtitle, "Gofer's Ambition", was chosen to imply him as having his own agenda. His name was chosen in reference to a gofer, a term used to refer to a errand boy, to give the implication that Gofer was just a underling following someone else's orders.However, currently the anime trilogy is considered as non-canon in the Gradius saga. After Dan and Lord British rescue Stephanie, Paula fuses herself with Gofer, as the two transform into the Phoenix.Īlthough Gofer may be a part of Bacterian, the Salamander anime implies that Gofer is an organic weapon made by Bacterian, which has the ability to grow up and change the whole universe into the reign of Bacterians, gathering the intelligence from other creatures. Paula kidnaps Stephanie intending to turn her into a Cyber Brain and fuse it with Gofer, so that he would become the Bacterian's ultimate weapon. Here, Gofer is a gigantic construct of flesh created by Paula, though since he was still incomplete he appears in a demented state. Gofer appear in the third and final episode of the Salamander anime series. In the NES version, the tissues are part of the background and are indestructible, in this case, Gofer needs to be shot in the eye/mouth. In all games (except for the NES version) it is destroyed by shooting the tissues above him (a bit similar to the Xaerous Brain). ![]() In Gradius II Arcade and Gradius IV, Gofer does nothing, but in Gradius II NES and Nemesis 3, he can spew energy balls (which can be destroyed) or lightning bolts from his mouth. ![]() He claims that every piece of him spread across the universe will be reborn as copy of himself when he is destroyed again. It then changed its form into his new form shown in Gradius IV. When Gofer was destroyed in Gradius II, a piece of him landed on a distant planet and then mutated into a large battleship similar to the Xaerous Fortress from Gradius. ![]()
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